The most interesting part of writing The Jimmy Project, my current novel about a superkid raised by the U.S. government, is that it takes place in an alternate Earth, with a history different from our own. For other things I’ve written, I’ve only had to do a modicum of research, just some brief Wikipedia browsing to make sure I wasn’t completely off my rocker before tackling a few sections. TJP has been wildly different in that I’m writing about a time period I have zero firsthand knowledge of (the 1930s-1950s), besides a few World War II movies. Continue reading →
What Eddy Writes
Spun Yarns, Tall Tales
Your Thing Is Good and You Should Feel Good
First drafts are hard.
No, seriously. We pay lip-service to the idea of writing being a finicky, petty and blood-sucking monster, but for real, it can be a killer to try to start a new book. No matter how confident you feel about where you are as a writer, or as an anything, first attempts tend to rough us up, WWE style, with about as many theatrics to boot.
As much as I tell myself that it’s fine to let a first draft be crappy, and as much as I tell myself that I need to wait to revise, the urge to tweak is so strong I send myself into obsessive fits.
I doubt I’m the only one. Continue reading →
Formative Felines: On Calvin and Hobbes
As of this weekend, I’m the proud owner of the Complete Calvin and Hobbes Collection. something that fills me with an embarrassing amount of joy. Don’t get me wrong: I probably have the majority of these books in separate places between my house and my old bedroom at home, but they’ve become so worn down from years of re-reading that I thought it would be nice to own them again, on the real.
Part of the reason I wanted to own the collection (besides the fact that I want to read every strip again), is that I want my daughter to grow up with Calvin and Hobbes the way I did. Continue reading →
The Writing Jam
This weekend, I picked up the guitar, something I wasn’t sure I’d do again for a long time yet. If you had told me back in college, when I was strumming away almost hourly, that I would have dropped the guitar in my late twenties, I would have scoffed at you.
Perhaps I would have even played you a ditty about it. I was fond of ditties. Continue reading →
Rule Dumps in Fantasy
After my post about writing bad epic fantasy the other day, a friend of mine had a nit to pick with me regarding one of my qualms with the genre.
“Friend!” she cried, brandishing a steel sword kissed by Death. “I disagree with your list!”
“Bring your most logical argument!” I shrieked in reply, magical power coiling around me like a writhing serpent.
Actually, none of that happened. We were playing 7 Wonders around a dinner table, and she said she didn’t like that I said rule dumps were lame. But sometimes I really do wish my life had magical battles. Continue reading →
How to Write Epic Fantasy
I’ve got a strange love-hate thing going on with epic fantasy, guys. In some ways, it was my first love. High tales of chosen one heroes and grandiose adventure-taking is what spawned my love of reading in the first place. Things like Record of Lodoss War, the Wheel of Time, Final Fantasy games and the like. Despite the genre’s numerous downfalls, it’s the thing that I still want to write again someday, even if I’m a bit burned out on epic fantasy as a whole for the moment.
So, in preparation for that day of passionate reunion, of once again walking the fields of Middle Earth or a loving rip-off of it, here are some of the best tips I can give you on how to write the most amazing, generic epic fantasy of all time.
Note: And for the record, none of this is serious. It’s so hard to tell over the intertubes, sometimes.
Deadly Writing Sins: Overcomplicated Plots
I’ve got a few bad habits when I write. I tend to overwrite action sequences, because, hey, who doesn’t love a good explosion or a flying kick to a ninja lizard’s face? I also sometimes bury the feels for fear of being melodramatic. Sometimes that’s fine, but I turn these things into Jurassic Park style paleontological digs, leaving the reader scrambling through layers of dirt. On the flip side of that, sometimes I tell too much, when it comes to worldbuilding and backstory. I feel a bit like George Lucas, ignoring the story in favor of blasting “LOOK AT WHAT THESE HANDS HAVE WROUGHT” across some glowing, alien landscape.
But my worst writing sin? I over-complicate. When something in the story could happen in 2 steps, I turn it into 5. Instead of moving the character from point A to point B, I take him on a tour of his pitfalls and hang-ups, throw in some backstory, and maybe even a couple of info dumps. Quite simply, this is bad writing. And for some reason, this is how my brain defaults the first time I work on a new idea. Continue reading →
Why You Should Quit Trying to Make it
Hey, creative friends. We need to talk. There’s something you’re desperately trying to do and it’s probably hurting you and you don’t even know it.
You need to quit trying to “make it.” Continue reading →
Before You Write: Pre-Pitching
Still in the plotting/scheming/maniacal laughing stages of The Jimmy Project, I’ve been knee deep in story structure, character motivations and all kinds of other buzzwords that writers use to make themselves sound super smart and sometimes write words good. For my last novel, I sort of used a process called discovery writing, or if you’re feeling nasty, pantsing — both just fancy terms that mean making this crap up as you go. Continue reading →
Work in Progress: The Jimmy Project
While I’m taking a bit of time away from The Collector’s Legacy, I’ve started some preliminary work on a new book, The Jimmy Project. This work-in-progress is a classic superhero story with a bit of a twist. Continue reading →