I guess all those years of faux journalism on GamerSushi paid off. For the last few weeks, I’ve been writing for Rooster Teeth’s gaming news channel on YouTube, The Know. I’m filling in for a bit while Ashley Jenkins is on a trip that is totally not a big deal.
So far the experience has been a total blast. It’s cool to dip my toes into these waters again, and I actually love seeing this side of the process. Meg and Ashley are total pros, and really know how to add color and energy to a script, especially considering how many bad puns I like to sneak in. It’s also nice to write something and then have an audience see it almost immediately for a change, compared to most of my projects which have to slow cook for months on end.
Anyway, if you’re a fan of video games and want to stay up-to-date on the industry, you should check it out. So far, only one person has called for me to be fired in the comments, so maybe I’m doing alright.
Here are some of my favorites from the last couple of weeks:
Continue reading →
Next Tuesday marks a pretty big day. On November 17, there will be a book in book stores with my name on it. That I wrote! Funny how that works.
For the last year and a half, I’ve worked on Red vs. Blue: The Ultimate Fan Guide, a book brought to you by Dey Street Books (a division of THE Harper Collins) and Rooster Teeth.
I’ve met tight deadlines, watched enough Red vs. Blue to question my sanity, dealt with tons of art to organize, missing assets, deleted Dropbox folders and notes (and more notes) from a variety of sources. But it’s done, and people are finally going to get to read it next week, which has me completely Freaked the Eff Out.
Some of you may not even know what Red vs. Blue is, who Rooster Teeth is, and what the heck this book even is. I get asked about all 3 of those, particularly from friends, family and co-workers. In certain (and quite large) corners of the internet, these questions don’t even need to be asked. Continue reading →
7 years ago, which is forever in internet time, my friends and I produced a ridiculously stupid show in Counter-Strike: Source called The Leet World. A show that we’re bringing back, fully animated in Source Filmmaker either late this year or early next year.
I really do say ridiculously stupid in the most affectionate way I can here. In a lot of ways it’s totally immature (especially in the earlier episodes), but I sort of look back fondly on those rough edges, and that we put out content for people to see without over-worrying about how to hone it to perfection. Over time, the show improved in basically every area, and I’m really proud of how the later episodes balanced story and character. It essentially became a Counter-Strike soap opera.
For all its ridiculousness, The Leet World actually managed to tell a decent story (albeit a silly one). At the time, it was one of the more well-watched machinimas, and many content creators have told me it was the reason they started making videos in the first place. And as absurd as it is that we decided to make hours of content using Counter-Strike: Source as the canvas, it actually lead to us doing bigger things and gave me some of the opportunities I’ve had in my career as a copywriter and a writer for Rooster Teeth.
So here are some of my favorite episodes of The Leet World, presented in a completely arbitrary order. Continue reading →
At E3 2015 this year, Sony/Square Enix just announced a remake of Final Fantasy VII, my favorite game of all time. I’ve spoken at length about FFVII on this blog before, but it truly is something that changed my life when I played it.
From a story perspective, I never knew that one tale could successfully weave all the things that I love — a steampunk setting complete with science fiction technology and the mystery of magic. The impressive, awe-inspiring design of Midgar coupled with the wider fantasy world captivated me in a way that’s still hard to describe. It’s the thing that made me want to write and create worlds. I’m still chasing the dragon on it, so to speak, in terms of finding other stories that have a similar effect on me. I can only hope to write something that hits someone in the same way.
I’ve got a few reservations about what the Remake is going to be like, and plan on detailing how I’d shift some of the story/plot points around to make it stronger, but I’ll save that for another time. For now, I’ll just sit here with this stupid grin on my face and maybe a few remaining tears in my eyes.
If you want to get lost down an Internet blackhole, you should take a look at the Periodic Table of Storytelling. It doesn’t help that it links to TV tropes.
You should hop over to their Leet World section if you ever get the chance. Weird to see so much work put into something you’ve written.
I’ve been watching this way too much over the last couple of weeks. Poor Superman. Always getting a bad, boring rap.
There are quite a few ways that video games are better than real life. For one, there are very few consequences for your actions. Want to eat mushrooms? Snack away, Mr. Plumber. Want to try to defeat the world’s most evil wizard with a bunch of Deku nuts? Have at it, Hero of Time! Pretty much anything goes.
But one of the things I really love about video games happens to come from role-playing games in particular — the idea of leveling up. Continue reading →
It’s always nice when someone you admire says something positive about a thing you did.
If you aren’t aware, some time ago my friends and I made a video called Day in the Life of a Turret, which sort of went viral. A few years back, I stumbled across a blog post by one of my author idols, Lev Grossman, who wrote The Magicians books and used to be a writer for TIME Magazine, where he called Day in the Life of a Turret “genius.” Naturally, geeking out happened on my end. Continue reading →
The most interesting part of writing The Jimmy Project, my current novel about a superkid raised by the U.S. government, is that it takes place in an alternate Earth, with a history different from our own. For other things I’ve written, I’ve only had to do a modicum of research, just some brief Wikipedia browsing to make sure I wasn’t completely off my rocker before tackling a few sections. TJP has been wildly different in that I’m writing about a time period I have zero firsthand knowledge of (the 1930s-1950s), besides a few World War II movies. Continue reading →
As of this weekend, I’m the proud owner of the Complete Calvin and Hobbes Collection. something that fills me with an embarrassing amount of joy. Don’t get me wrong: I probably have the majority of these books in separate places between my house and my old bedroom at home, but they’ve become so worn down from years of re-reading that I thought it would be nice to own them again, on the real.
Part of the reason I wanted to own the collection (besides the fact that I want to read every strip again), is that I want my daughter to grow up with Calvin and Hobbes the way I did. Continue reading →