I’ve got a few bad habits when I write. I tend to overwrite action sequences, because, hey, who doesn’t love a good explosion or a flying kick to a ninja lizard’s face? I also sometimes bury the feels for fear of being melodramatic. Sometimes that’s fine, but I turn these things into Jurassic Park style paleontological digs, leaving the reader scrambling through layers of dirt. On the flip side of that, sometimes I tell too much, when it comes to worldbuilding and backstory. I feel a bit like George Lucas, ignoring the story in favor of blasting “LOOK AT WHAT THESE HANDS HAVE WROUGHT” across some glowing, alien landscape.
But my worst writing sin? I over-complicate. When something in the story could happen in 2 steps, I turn it into 5. Instead of moving the character from point A to point B, I take him on a tour of his pitfalls and hang-ups, throw in some backstory, and maybe even a couple of info dumps. Quite simply, this is bad writing. And for some reason, this is how my brain defaults the first time I work on a new idea. Continue reading →