Crackdown 2

Last night, something weird happened when I played the demo for Crackdown 2. I loved the first game, but most of my memories with it are associated with hunting for agility orbs, which allow you to run faster and jump higher. I collected every single one in the first game, and ignored much of the game proper simply so I could do it. In fact, I spent several weeks hunting for the last 2 or 3, to the detriment of other real things I should have been doing. Continue reading →